Time Series Characterization of Gaming Workload for Runtime Power Management.
Benedikt DietrichDip GoswamiSamarjit ChakrabortyApratim GuhaMatthias GriesPublished in: IEEE Trans. Computers (2015)
Keyphrases
- power management
- power consumption
- energy saving
- energy consumption
- data center
- energy efficiency
- dynamic time warping
- response time
- computer games
- virtual environment
- non stationary
- multivariate time series
- video games
- stock market
- battery life
- educational games
- databases
- real time
- dynamic power management
- expert systems
- multi agent systems
- data sets