Handy Juice Bar: a Hand Rehabilitation Game using Immersive VR and Finger Tracking.
Bianca ZhangAntonio Padilha Lanari BoAndrea McKittrickGiovanna TornatoreSue LaracyLexi TownsendMathilde R. DessellePublished in: SeGAH (2022)
Keyphrases
- virtual reality
- hand motion
- virtual world
- articulated hand
- virtual environment
- virtual space
- human hand
- degrees of freedom
- gesture recognition
- hand pose
- serious games
- pose estimation
- augmented reality
- computer graphics
- hand tracking
- sign language
- particle filtering
- hand detection
- virtual reality environments
- computer games
- three dimensional
- particle filter
- hand gestures
- virtual reality technology
- real time
- soccer game
- human computer interaction
- hand postures
- game design
- mixed reality
- appearance model
- game players
- kalman filter
- role play
- virtual humans
- game based learning
- game theory
- multi user
- human computation
- nash equilibrium
- object tracking
- human body
- game playing
- moving target
- video games