Sampled and continuous time passivity and stability of virtual environments.
Jee-Hwan RyuYoon Sang KimBlake HannafordPublished in: ICRA (2003)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- physical environment
- markov chain
- computer graphics
- stability analysis
- virtual objects
- sliding mode
- optimal control
- interaction model
- collision detection
- virtual humans
- virtual training
- serious games
- virtual characters
- virtual learning environments
- dynamical systems
- augmented reality
- design principles