Screenless Interactive Tabletop Gaming with Capacitive Surface Sensing.
Krzysztof AdamkiewiczJulia DominiakAnna WalczakAndrzej RomanowskiPawel W. WozniakPublished in: CHI (2024)
Keyphrases
- multi touch
- role playing game
- three dimensional
- sensor networks
- tangible user interface
- surface reconstruction
- game players
- d objects
- virtual reality
- computer graphics
- real time
- virtual environment
- free form
- user interaction
- normal vectors
- surface roughness
- video games
- surface geometry
- sensor fusion
- smooth surfaces
- user friendly
- object recognition
- neural network