Humanoid posture generation on non-Euclidean manifolds.
Stanislas BrossetteAdrien EscandeGregoire DucheminBenjamin ChrétienAbderrahmane KheddarPublished in: Humanoids (2015)
Keyphrases
- euclidean space
- constant curvature
- riemannian manifolds
- degrees of freedom
- tangent space
- manifold learning
- generation process
- euclidean distance
- human body
- feature space
- metric space
- low dimensional
- hand gestures
- humanoid robot
- high dimensional
- computer vision
- human motion
- nearest neighbor
- data points
- generation method
- lie group