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Efficient Collision and Self-Collision Detection for Humanoids Based on Sphere Trees Hierarchies.

Klaus SteinbachJames KuffnerTamim AsfourRüdiger Dillmann
Published in: Humanoids (2006)
Keyphrases
  • collision detection
  • virtual environment
  • computer graphics
  • rigid body
  • computer vision
  • image features
  • single image