Gamification of Collaborative Learning Scenarios: Structuring Persuasive Strategies Using Game Elements and Ontologies.
Geiser Chalco ChallcoRiichiro MizoguchiIg Ibert BittencourtSeiji IsotaniPublished in: SOCIALEDU (2015)
Keyphrases
- learning scenarios
- serious games
- virtual characters
- learning processes
- game design
- learning experience
- game play
- learning situations
- game mechanics
- learning activities
- educational modeling languages
- ontology development
- design process
- ims ld
- learning styles
- optimal strategy
- mobile technologies
- video games
- idea generation
- learning environment
- semantic web
- handheld devices
- knowledge base
- learning spaces
- collaborative learning
- personal learning environments
- computer games
- databases
- repeated games
- virtual learning environments
- learning tools
- card game
- learning design
- virtual world
- petri net
- game theoretic
- modelling language
- mixed strategy
- authoring environment
- case study