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A Geometric Tool for Two-Phase Multiplayer Reach-Avoid Games: Ellipses.
Ruiliang Deng
Yang Sun
Zongying Shi
Yisheng Zhong
Published in:
ECC (2024)
Keyphrases
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computer games
game play
serious games
educational games
online game
game development
video games
neural network
game theory
cooperative
data sets
key features
hough transform
geometric constraints
learning process
game design
game playing
game theoretic
imperfect information
role playing game