Concept for behavior generation for the humanoid robot head ROMAN based on habits of interaction.
Jochen HirthKarsten BernsPublished in: Humanoids (2007)
Keyphrases
- humanoid robot
- human robot interaction
- human robot
- head movements
- motion planning
- multi modal
- biologically inspired
- real robot
- pattern generator
- motion capture
- human computer interaction
- robot behavior
- fully autonomous
- image sequences
- body movements
- three dimensional
- virtual environment
- viewpoint
- high dimensional
- eye gaze
- multi agent systems
- collective behavior
- motor skills
- imitation learning
- sensory feedback
- computer vision