A Learning Outcome-Oriented Approach towards Classifying Pervasive Games for Learning using Game Design Patterns and Contextual Information.
Birgit SchmitzRoland KlemkeMarcus SpechtPublished in: Int. J. Mob. Blended Learn. (2013)
Keyphrases
- contextual information
- learning games
- context aware
- design patterns
- game playing
- learning outcomes
- digital games
- video games
- cognitive load
- serious games
- learning process
- university students
- learning experience
- game design
- learning algorithm
- mobile learning
- game theory
- contextual constraints
- board game
- nash equilibria
- learning platform
- learning content
- computer games
- object oriented
- nash equilibrium
- learning processes
- game development
- students learning
- game based learning
- multimedia learning
- design principles
- educational games
- learning activities
- software engineering
- mobile devices
- multi agent systems
- multi agent
- artificial intelligence