Introducing digital game-based learning in MOOCs: What do the learners want and need?
Christiane HagedornJan RenzChristoph MeinelPublished in: EDUCON (2017)
Keyphrases
- digital game based learning
- game based learning
- digital games
- vocabulary learning
- learning processes
- learning analytics
- learning environment
- educational games
- online course
- learning process
- learning activities
- virtual world
- learning systems
- video games
- learning tools
- learning algorithm
- online learning
- user interface
- e learning