Students' Conceptions of Object-Oriented Programming in the Context of Game Designing in Computing Education: Design of a Ph.D. Research Project to Explore Students' Conceptions in a Long-Term Study.
Fatma BaturTorsten BrindaPublished in: SIGCSE (2021)
Keyphrases
- computer science education
- computing education
- activity theory
- teaching methods
- game development
- preliminary analysis
- object oriented programming
- grounded theory
- computer science
- programming course
- science education
- student learning
- programming exercises
- educational technology
- teacher education
- learning environment
- case study
- distance learning
- computer games
- learning outcomes
- learning activities
- learning process
- object oriented
- mobile learning
- higher education
- learning experience
- machine learning
- programming language
- cscl environments
- collaborative learning
- computer programming
- college students
- web based learning
- tutoring system
- high school
- video games
- intelligent tutoring systems
- key features