The Effects of Enriched Narratives on Presence and Motion Sickness in Game-Guiding.
Chian Shing WangCheng-Jhe LinPublished in: HCI (59) (2024)
Keyphrases
- image sequences
- motion analysis
- space time
- motion model
- computer games
- game theory
- moving objects
- human motion
- motion estimation
- video games
- motion field
- optical flow
- motion capture
- virtual world
- game playing
- motion tracking
- motion parameters
- game design
- visual perception
- image motion
- motion segmentation
- serious games
- humanoid robot
- vision system
- game play
- nash equilibrium
- motion detection
- spatial and temporal
- optic flow
- camera calibration
- object motion
- d objects
- nash equilibria
- mobile games