Interactive Simulation of Rigid Body Dynamics in Computer Graphics.
Jan BenderKenny ErlebenJeff TrinklePublished in: Comput. Graph. Forum (2014)
Keyphrases
- computer graphics
- rigid body
- collision detection
- image synthesis
- computer vision
- motion parameters
- image processing
- image based rendering
- virtual reality
- virtual environment
- photorealistic
- rigid body motion
- computer vision and computer graphics
- real world objects
- geometric models
- computer animation
- motion capture
- texture mapping
- computer generated images
- geometric modeling
- photographic images
- computational geometry
- realistic rendering
- image sequences
- optical flow
- viewpoint
- missing data