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On Discrete-Time Pursuit-Evasion Games With Sensing Limitations.
Shaunak Dattaprasad Bopardikar
Francesco Bullo
João Pedro Hespanha
Published in:
IEEE Trans. Robotics (2008)
Keyphrases
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pursuit evasion
multiagent learning
nash equilibria
markov chain
game theory
computer games
sensor networks
video games
game play
finite state
game design
game players
weighted majority
neural network
real time
data acquisition
game theoretic
mobile devices
game development
learning agents
multi agent