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Classical Planning with Simulators: Results on the Atari Video Games.
Nir Lipovetzky
Miquel Ramírez
Hector Geffner
Published in:
IJCAI (2015)
Keyphrases
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video games
classical planning
domain independent
planning problems
heuristic search
state space
game play
learning experience
educational games
planning domains
initial state
computer games
serious games
game playing
domain specific
general purpose
search algorithm
heuristic function
ai planning
dynamic programming