Straight Skeletons of Three-Dimensional Polyhedra.
Gill BarequetDavid EppsteinMichael T. GoodrichAmir VaxmanPublished in: ESA (2008)
Keyphrases
- three dimensional
- d objects
- straight line
- parallel thinning
- distance transform
- line drawings
- x ray
- object modeling
- thinning algorithm
- virtual reality
- range images
- multi view
- shape analysis
- special case
- medial axis
- databases
- curve skeleton
- linear systems
- convex sets
- shape representation
- image sequences
- binary images
- depth map
- human body
- virtual environment