Virtual reality can mediate the learning phase of upper limb prostheses supporting a better-informed selection process.
Lucas El RaghibiAnge Pascal MuhozaJeanne EvrardHugo GhaziGrégoire van Oldeneel tot OldenzeelVictorien SonnevilleBenoît MacqRenaud RonssePublished in: J. Multimodal User Interfaces (2023)
Keyphrases
- virtual reality
- learning phase
- virtual environment
- computer graphics
- training phase
- three dimensional
- photorealistic
- interactive virtual
- virtual world
- learning process
- augmented reality
- computer animation
- testing phase
- virtual reality technology
- learning stage
- multi sensory
- virtual museum
- virtual laboratory
- collaborative virtual environments
- force feedback
- virtual space
- virtual humans
- visual data mining
- computer vision
- virtual reality environments