Login / Signup
Interactive pen-and-ink rendering for implicit surfaces.
Ryan M. Schmidt
Tobias Isenberg
Brian Wyvill
Published in:
SIGGRAPH Sketches (2006)
Keyphrases
</>
implicit surfaces
ray tracing
ray casting
point cloud
computer graphics
surface reconstruction
optimization process
range images
marching cubes
radial basis function
volume data
surface model
neural network
feature extraction
high quality
viewpoint