The use of prototypes within agile product development explorative case study of a Makeathon.
Lukas ZinkRafael HostettlerAnnette Isabel BohmerUdo LindemannAlois C. KnollPublished in: ICE/ITMC (2017)
Keyphrases
- product development
- case study
- software development
- development process
- design process
- product quality
- extreme programming
- software industry
- software engineering
- agile software development
- early phase
- mass customization
- software systems
- software developers
- software projects
- product design
- agile development
- organizational learning
- knowledge management
- development cycle
- process management
- development processes
- software quality
- life cycle
- conceptual design
- pair programming