A chip-firing game and Dirichlet eigenvalues.
Fan R. K. ChungRobert B. EllisPublished in: Discret. Math. (2002)
Keyphrases
- computer games
- game theory
- high density
- low cost
- boundary conditions
- covariance matrix
- high speed
- game playing
- principal components
- nash equilibrium
- game theoretic
- game design
- game play
- em algorithm
- video games
- serious games
- game based learning
- coalitional games
- perfect information
- virtual world
- principal component analysis
- eigenvalues and eigenvectors
- learning games
- cooperative game
- mobile games
- monte carlo tree search
- programmable logic
- symmetric matrices
- analog vlsi
- real time
- imperfect information
- single chip
- image sensor
- digital games
- online game
- educational games
- singular value decomposition
- multi agent systems
- cooperative