Considering a pull mechanism for an Informal Learning Activities Collector.
Nélida HierroNikolas GalanisEnric MayolMarc Alier FormentMaría José Casañ GuerreroPublished in: WEILER@EC-TEL (2013)
Keyphrases
- learning activities
- learning environment
- learning processes
- mobile learning
- mobile devices
- learning process
- learning objects
- learning scenarios
- learning platform
- learning design
- e learning
- learning content
- collaborative activities
- activity theory
- learning objectives
- cognitive skills
- game based learning environment
- learning companion
- online collaborative
- handheld computers
- inquiry learning
- asynchronous discussion
- web based educational systems
- learning achievement
- ubiquitous learning
- higher level
- reinforcement learning