Reflectance modeling for a textured object under uncontrolled illumination from high dynamic range maps.
G. H. HuSoh-Khim OngY. P. ChenAndrew Y. C. NeePublished in: Comput. Graph. (2007)
Keyphrases
- high dynamic range
- lighting conditions
- dynamic range
- single image
- tone mapping
- photometric stereo
- illumination conditions
- color constancy
- viewing conditions
- textured surfaces
- varying illumination
- partial occlusion
- reflectance properties
- dynamic range compression
- image quality
- cast shadows
- high dynamic range images
- image capture
- specular reflection
- human vision
- light source
- computer vision
- d objects
- scene geometry
- viewing direction
- human faces
- shape from shading
- surface shape
- human perception
- hdr images
- low dynamic range
- image data
- object surface
- spatially varying