An agent-based approach to automated game testing: an experience report.
I. S. W. B. PrasetyaFernando Pastor RicósFitsum Meshesha KifetewDavide PrandiSamira ShirzadehhajimahmoodTanja E. J. VosPremysl PaskaKarel HovorkaRaihana FerdousAngelo SusiJoseph DavidsonPublished in: A-TEST@ESEC/SIGSOFT FSE (2022)
Keyphrases
- search based testing
- semi automated
- game theory
- computer aided
- game design
- nash equilibrium
- real time strategy games
- test cases
- computer games
- video games
- fully automated
- game playing
- data sets
- game theoretic
- game play
- serious games
- educational games
- computer assisted
- test set
- test generation
- learning games
- monte carlo tree search
- virtual world
- role playing
- database