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Effectiveness of digital games in producing environmentally friendly attitudes and behaviors: A mixed methods study.
Shamila Janakiraman
Sunnie Lee Watson
William R. Watson
Timothy J. Newby
Published in:
Comput. Educ. (2021)
Keyphrases
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digital games
environmentally friendly
information systems
case study
reinforcement learning
educational games
game based learning
gender differences
multimedia
cost effective
computer games
video games
game design