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Adaptive Instruction: A Case Study of Gamified Practice and Testing in a Large Introductory Psychology Course.

Elizabeth S. Veinott
Published in: HCI (42) (2022)
Keyphrases
  • computer science
  • artificial intelligence
  • case study
  • real world
  • test cases
  • data sets
  • human computer interaction
  • test bed
  • item response theory
  • multimedia
  • language learning
  • cognitive science
  • technology integration