Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning.
Benjamin Walther-FranksJan D. SmeddinckPeter SzmidtAndrei HaiduMichael BeetzRainer MalakaPublished in: CHI (2015)
Keyphrases
- imitation learning
- computer games
- serious games
- humanoid robot
- robotic systems
- robot behavior
- educational games
- game design
- maximum margin
- reinforcement learning
- game play
- video games
- game engine
- game development
- human teacher
- mobile robot
- human robot
- autonomous robots
- human robot interaction
- educational software
- game developers
- virtual characters
- game based learning
- virtual environment
- multi modal
- real robot
- xml documents
- learning process
- relational domains
- artificial intelligence
- learning algorithm
- machine learning
- databases