Designing augmented reality for makerspaces: Guidelines, lessons and mitigation strategies from 5+ years of AR educational projects.
Iulian RaduBertrand SchneiderPublished in: Comput. Educ. X Real. (2023)
Keyphrases
- augmented reality
- learning games
- virtual objects
- mixed reality
- design guidelines
- tangible interaction
- promising experimental results demonstrate
- markerless
- virtual reality
- human computer interaction
- head mounted
- mobile augmented reality
- user interface
- head mounted display
- real environment
- real scenes
- e learning
- camera tracking
- molecular structures
- technology enhanced learning