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Modeling enjoyment preference from physiological responses in a car racing game.
Simone Tognetti
Maurizio Garbarino
Andrea Bonarini
Matteo Matteucci
Published in:
CIG (2010)
Keyphrases
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video games
serious games
virtual world
game theory
game playing
cooperative
user preferences
modeling method
e learning
learning environment
game play
physiological processes