Merging Camera and Object Haptic Motion Effects for Improved 4D Experiences.
Jaejun ParkSangyoon HanSeungmoon ChoiPublished in: ISMAR (2023)
Keyphrases
- object motion
- camera motion
- ground plane
- position and orientation
- moving objects
- fixed camera
- camera images
- camera movement
- multiple cameras
- camera views
- image sequences
- relative position
- motion analysis
- ego motion
- moving camera
- rigid objects
- visual input
- motion parameters
- motion estimation
- video sequences
- camera calibration
- calibrated cameras
- deformable objects
- object pose
- viewing direction
- specular surfaces
- scene depth
- reference frame
- d objects
- pose estimation
- target object
- optical flow
- virtual environment
- motion model
- autocalibration
- rigid body
- human walking
- defocus blur
- vision system
- surface geometry
- space time
- object tracking
- visual servoing
- scene structure
- multi camera
- inverse kinematics
- d scene
- motion segmentation
- video camera
- epipolar geometry
- computer vision