Haptic Ankle Platform for Interactive Walking in Virtual Reality.
Ata OtaranIldar FarkhatdinovPublished in: IEEE Trans. Vis. Comput. Graph. (2022)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- lower extremity
- augmented reality
- photorealistic
- virtual humans
- limit cycle
- multi sensory
- virtual laboratory
- virtual world
- force feedback
- computer animation
- virtual reality technology
- interactive virtual
- real time
- three dimensional
- virtual space
- haptic interaction
- virtual museum
- computer generated forces
- disturbance rejection
- computer vision
- virtual training
- control scheme
- pattern recognition
- image sequences