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Surface Shading in the Cuberille Environment.
Lih-Shyang Chen
Gabor T. Herman
R. Anthony Reynolds
Jayaram K. Udupa
Published in:
IEEE Computer Graphics and Applications (1985)
Keyphrases
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shape from shading
recovering shape
three dimensional
smooth surfaces
real time
surface reconstruction
shape from texture
shape reconstruction
surface orientation
mobile robot
viewpoint
image processing
data sets
single image
perspective projection
free form
shape recovery
input image
surface model