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Applying Games-based Learning to Teach Software Engineering Concepts.
Thomas M. Connolly
Mark Stansfield
Thomas Hainey
Published in:
WEBIST (3) (2007)
Keyphrases
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software engineering
software engineering education
games based learning
artificial intelligence
empirical evidence
programming language
software development
software systems
software architecture
computer games
design principles
formal methods
human computer interface
development lifecycle
tertiary education