Efficiently Rendering Macro Geometric Surface Structures with Bi-Directional Texture Functions.
Jean-Michel DischlerPublished in: Rendering Techniques (1998)
Keyphrases
- bi directional
- texture mapping
- surface geometry
- geometric features
- geometric structure
- geometric models
- shape from texture
- textured surfaces
- photometric properties
- computer graphics
- normal vectors
- image based rendering
- surface texture
- three dimensional
- english chinese
- real scenes
- geometric information
- gray level
- surface reconstruction
- surface orientation
- support vector
- d objects
- texture analysis
- calibrated images
- implicit surfaces
- image based modeling
- minimal surface
- feature extraction
- image texture
- texture features
- shape descriptors
- geometric constraints
- texture images
- surface normals