Learning healthy lifestyles through active videogames, motor games and the gamification of educational activities.
Carina S. GonzálezNazaret Gómez-del-RíoVicente Navarro-AdelantadoMariana CairósCarmela QuircePedro A. ToledoNorberto Marrero-GordilloPublished in: Comput. Hum. Behav. (2016)