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Learning healthy lifestyles through active videogames, motor games and the gamification of educational activities.

Carina S. GonzálezNazaret Gómez-del-RíoVicente Navarro-AdelantadoMariana CairósCarmela QuircePedro A. ToledoNorberto Marrero-Gordillo
Published in: Comput. Hum. Behav. (2016)
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