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Curvature-based shading of translucent materials, such as human skin.
Konstantin Kolchin
Published in:
GRAPHITE (2007)
Keyphrases
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human skin
reflectance spectra
shape from shading
skin color
man made
surface reflectance
skin surface
single image
subsurface scattering
face detection
computer graphics
finite element model
shape descriptors
planar surfaces
surface orientation