A psychological perspective on augmented reality in the mathematics classroom.
Keith R. BujakIulian RaduRichard CatramboneBlair MacIntyreRuby ZhengGary GolubskiPublished in: Comput. Educ. (2013)
Keyphrases
- augmented reality
- virtual reality
- virtual objects
- mixed reality
- markerless
- human computer interaction
- promising experimental results demonstrate
- real scenes
- collaborative learning
- multi user
- mobile augmented reality
- real environment
- learning games
- head mounted display
- fiducial markers
- learning activities
- user interface
- learning environment
- live video
- student learning
- real objects
- molecular structures
- learning process
- computer vision