Vocational training with immersive virtual reality for individuals with autism: towards better design practices.
Lal BozgeyikliEvren BozgeyikliAndrew RaijRedwan AlqasemiSrinivas KatkooriRajiv V. DubeyPublished in: WEVR@VR (2016)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer interface
- collaborative virtual environments
- augmented reality
- virtual laboratory
- virtual reality technology
- virtual space
- computer graphics
- photorealistic
- case study
- virtual humans
- three dimensional
- computer animation
- virtual reality environments
- force feedback
- virtual museum
- organizational structure
- design process
- user interface
- digital libraries
- image processing