Incorporation of peer-feedback into the pedagogical use of spherical video-based virtual reality in writing education.
Yu-Ting ChenMing LiMutlu CukurovaMorris Siu-Yung JongPublished in: Br. J. Educ. Technol. (2024)
Keyphrases
- virtual reality
- virtual reality technology
- virtual environment
- serious games
- e learning
- three dimensional
- technology enhanced learning
- computer graphics
- educational activities
- hybrid learning
- learning environment
- virtual world
- photorealistic
- teacher professional development
- learning theories
- virtual laboratory
- web based education
- distance learning
- pedagogical model
- augmented reality
- blended learning
- interactive virtual
- pedagogical approaches
- learning activities
- collaborative learning
- virtual space
- computer animation
- educational technology
- mobile learning
- higher education
- virtual museum
- learning process
- visual data mining
- teacher training
- image processing
- signal processing
- pattern recognition
- professional development
- learning analytics
- educational practices
- machine learning
- tangible user interface
- computer generated forces