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Real-time ray casting of algebraic B-spline surfaces.
Feifei Wei
Jieqing Feng
Published in:
Comput. Graph. (2011)
Keyphrases
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b spline
real time
ray casting
surface fitting
surface representation
gpu implementation
control points
volume rendering
basis functions
graphics hardware
least squares
curve fitting
implicit surfaces
spline curve
deformation field
surface reconstruction
volume data
range data
state space
video sequences