A low power scheduler using game theory.
N. RanganathanAshok K. MurugavelPublished in: CODES+ISSS (2003)
Keyphrases
- low power
- game theory
- low cost
- high speed
- power consumption
- game theoretic
- single chip
- cooperative
- multi agent systems
- nash equilibrium
- scheduling algorithm
- mechanism design
- high power
- resource allocation
- wireless transmission
- multi agent learning
- digital signal processing
- decision theory
- low power consumption
- nash equilibria
- fictitious play
- vlsi architecture
- vlsi circuits
- cooperative game theory
- evolutionary game theory
- statistical physics
- logic circuits
- cmos technology
- power dissipation
- resource utilization
- np hard
- real time