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Automatic Conversion of Mesh Animations into Skeleton-based Animations.

Edilson de AguiarChristian TheobaltSebastian ThrunHans-Peter Seidel
Published in: Comput. Graph. Forum (2008)
Keyphrases
  • computer graphics
  • d mesh
  • artificial intelligence
  • information systems
  • case study
  • data driven
  • binary images
  • semi automatic
  • shape analysis
  • shape representation
  • skeleton extraction