Non-photorealistic virtual environments.
Allison W. KleinWilmot LiMichael M. KazhdanWagner Toledo CorrêaAdam FinkelsteinThomas A. FunkhouserPublished in: SIGGRAPH (2000)
Keyphrases
- virtual environment
- photorealistic
- virtual reality
- computer graphics
- virtual world
- multi user
- virtual characters
- facial expression synthesis
- range scans
- hand held
- complex scenes
- highly accurate
- d scene
- role play
- view synthesis
- image space
- vision system
- real environment
- range images
- virtual learning environments
- point cloud
- augmented reality
- virtual space
- serious games
- natural interaction
- image acquisition
- synthetic characters
- computer vision