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Triangle Mesh-Based Surface Modeling Using Adaptive Smoothing and Implicit Surface Texture Integration.
Yiyong Sun
David L. Page
Joon Ki Paik
Andreas F. Koschan
Mongi A. Abidi
Published in:
3DPVT (2002)
Keyphrases
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surface texture
adaptive smoothing
surface geometry
object surface
shape from texture
illumination direction
d objects
fine scale
multiscale
surface normals
stereo matching
image pairs
surface reconstruction