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Comparing the required competencies of sales professionals servicing digital and physical channels of sale: a case study of a German children's entertainment company.
Matthias Murawski
Julian Bühler
Karl C. Blatz
Markus Bick
Published in:
ICIS (2019)
Keyphrases
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case study
computer games
customer service
information systems
computer science
information technology
young children
multimedia
digital content
video games
project management
human resources
real world
data mining
smart objects