Socially respectful enjoyment tracking for tabletop games.
Ben KirmanDuncan RowlandPublished in: CHI Extended Abstracts (2008)
Keyphrases
- video games
- game players
- serious games
- visual tracking
- object tracking
- game theory
- particle filter
- mean shift
- real time
- kalman filter
- computer games
- role playing game
- nash equilibria
- social interaction
- particle filtering
- robust tracking
- game play
- game playing
- partial occlusion
- target tracking
- moving target
- game design
- nash equilibrium
- motion analysis
- appearance model
- multi agent