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Critical Categorization of Android and IOS Applications Available for STEAM Education in Early Childhood.
Tharrenos Bratitsis
Michalis Ioannou
George Palaigeorgiou
Published in:
IMCL (2019)
Keyphrases
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early childhood
learning technologies
young children
computer technology
technology integration
computer games
open data
digital photography
mobile apps
mobile devices
ict tools
higher education
fully functional
teacher education
color constancy
educational technology
mobile applications
distance learning