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An embodied interface for teaching computational thinking.
Judith Good
Pablo Romero
Benedict du Boulay
Henry Reid
Katherine Howland
Judy Robertson
Published in:
IUI (2008)
Keyphrases
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computational thinking
game design
learning materials
learning tools
user interface
learning environment
learning systems
cognitive science
computer games
design patterns
learning process
cognitive development
higher education
object oriented
game play
learning objectives
lesson plans