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Finding ridges and valleys in a discrete surface using a modified MLS approximation.
Soo-Kyun Kim
Chang-Hun Kim
Published in:
Comput. Aided Des. (2005)
Keyphrases
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numerical calculation
three dimensional
surface reconstruction
multiscale
normal vectors
subdivision scheme
surface features
error bounds
closed form
range data
d objects
continuous functions
approximation methods
viewpoint
discrete geometry
reinforcement learning
neural network