Gamify Your Field Studies for Learning about Your Learners.
Tania Di MascioRosella GennariAlessandra MelonioPierpaolo VittoriniPublished in: MIS4TEL (2014)
Keyphrases
- learning process
- learning systems
- learning algorithm
- educational tools
- learning spaces
- learning effect
- social learning
- educational environment
- learner centred
- meaningful learning
- formal education
- learning situations
- educational software
- secondary school
- concept mapping
- lifelong learning
- learning community
- learning tasks
- mobile learning
- learning experience
- supervised learning
- active learning
- learning environment